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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2025-02-18 12:09 am
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Entry tags:
  • c: blights: malware,
  • c: computers: malware,
  • c: computers: programming,
  • c: programming,
  • si stripped

cloudflare.bat

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2024-09-01 02:37 am
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Entry tags:
  • c: computers: graphics,
  • c: computers: programming,
  • c: games: game design,
  • c: programming

When Your Game Is Bad But Your Optimisation Is Genius

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2024-04-13 09:43 pm
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Entry tags:
  • c: computers: programming,
  • c: programming,
  • c: technology: computers

I ported THOUSANDS of apps to Windows 95

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2024-04-11 06:55 am
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  • c: computers: programming

Better Mountain Generators That Aren't Perlin Noise or Erosion

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[personal profile] dreadlordmrson2024-04-11 06:01 am
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Entry tags:
  • c: computers: programming,
  • c: technology: computers

Does Your UI Pass The "Moron in a Hurry" Test?

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[personal profile] dreadlordmrson2024-04-09 01:31 pm
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  • c: computers: programming

When you Accidentally Compromise every CPU on Earth

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[personal profile] dreadlordmrson2024-02-10 09:26 pm
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Entry tags:
  • c: computers: programming,
  • c: technology: computers

"Bush hid the facts" Bug EXPLAINED

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[personal profile] dreadlordmrson2024-02-09 11:56 pm
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  • c: computers: programming,
  • c: programming

computers suck at division (a painful discovery)

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[personal profile] dreadlordmrson2024-02-08 07:05 pm
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  • c: computers: programming,
  • c: programming

Why Linked Lists vs Arrays isn’t a real choice

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[personal profile] dreadlordmrson2024-02-07 08:41 pm
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Entry tags:
  • c: art: animation,
  • c: computers: programming

⚡ Spellular Automata

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2024-01-26 02:09 pm
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  • c: computers: programming,
  • c: games: game design

How Are Games Rendering Fur?

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[personal profile] dreadlordmrson2024-01-24 09:12 am
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  • c: computers: programming,
  • c: technology: artificial intelligence

AI Learns to Play SUIKA GAME

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[personal profile] dreadlordmrson2024-01-19 06:49 pm
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  • c: computers: programming,
  • c: games: game design

I Created a Game Engine Just to Optimise This

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-12-14 11:13 am
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Entry tags:
  • c: computers: programming,
  • c: games: analysis,
  • c: games: videogames,
  • c: programming

Playing Factorio makes you a software engineer, seriously.

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[personal profile] dreadlordmrson2023-12-07 06:06 am
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  • c: computers: programming,
  • c: games: minecraft

I Broke Minecraft's Dumbest World Record

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-11-30 09:48 pm
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  • c: computers: programming,
  • c: games: game design

AI Learns to Play SUIKA GAME

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-11-07 11:27 pm
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  • c: comedy,
  • c: computers: programming

A Software Tester Walks Into a Bar

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[personal profile] dreadlordmrson2023-11-07 11:10 pm
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  • c: computers: programming,
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Procedural Animation in 5 Minutes | devlog 1

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-11-02 01:04 am
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  • c: computers: programming,
  • c: technology: computers

The Two Generals’ Problem

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-11-01 09:33 am
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  • c: computers: programming,
  • c: technology: computers

The Consequences of Your Code

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