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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-10-24 04:09 pm
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  • c: computers: programming,
  • c: games: game design

Is it hard to make a 3D Game in my Custom C++ Engine?

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-10-23 04:51 pm
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No one should write "Hello, World" in these languages, but I did...

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-09-30 04:16 am
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Naming Things in Code

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-09-30 03:53 am
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The purest coding style, where bugs are near impossible

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-09-24 02:38 am
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How do games load SO MANY textures? | Sparse Bindless Texture Arrays

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-09-19 01:33 pm
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Trying Unreal Engine 5 for the first time, after 10 years of Unity

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dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson2023-09-19 10:58 am
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Trying Godot for the first time, after 10 years of Unity

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